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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.05.13 08:53:00 -
[1]
Originally by: Rip Striker Edited by: Rip Striker on 13/05/2009 07:15:31 [PvP - Gang DPS] Ballistic Control System II Ballistic Control System II Ballistic Control System II Damage Control II Large Shield Extender II 10MN Afterburner II Photon Scattering Field II Warp Disruptor II Phased Weapon Navigation Array Generation Extron Heavy Assault Missile Launcher II,Terror Rage Assault Missile Heavy Assault Missile Launcher II,Terror Rage Assault Missile Heavy Assault Missile Launcher II,Terror Rage Assault Missile Medium Proton Smartbomb I (OFFLINE) Heavy Assault Missile Launcher II,Terror Rage Assault Missile Heavy Assault Missile Launcher II,Terror Rage Assault Missile Anti-EM Screen Reinforcer I Anti-Kinetic Screen Reinforcer I
No. Stop it.
1. Include drones and you have less DPS than a HM Drake. 2. You have less range than a HM Drake. 3. You have less sensor strength than a HM Drake. 4. The Drake is twice as fast as you. 5. You have a lolafterburner fitted. 6. A HM Drake's eDPS will often be greater than your eDPS because of Scourge Fury vs. Terror Rage. 7. The HM Drake has a web. 8. The HM Drake has over three times your EHP. 9. You have a lolafterburner fitted.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.05.13 10:49:00 -
[2]
Originally by: Beltantis Torrence
Warhead Calefaction Catalyst I Warhead Calefaction Catalyst I
Edit: I didn't add sensor boosters because this thing already locks out to 100km - which is as far as I can ever see myself wanting to shoot missiles.
You've got a nasty bit of stacking on missile damage there... not useless by any means, four damage mods is sensible enough. But you might consider Calefaction to Rigour to increase damage to small/fast targets, or to Bay Thruster to increase eDPS simply because your first volley hits sooner.
With Falcons/Rooks operating much closer in now, the need for extreme range on Cerb has been reduced somewhat. But you can still imagine cases where you're 100 km off your gang, and a hostile Falcon uncloaks 100 km off on the other side - at which point you'd be grateful for the ability to hurl a HM 200 km. Or if you want to sit outside sentry range at a gate or station.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.05.13 11:41:00 -
[3]
Sigh. 
1. No implants, triple BCS. Rage HAM Cerb 550 DPS; Fury HM Drake and Hobgoblins 561 DPS. You do the maths. 2. You have less range than a HM Drake. You do the maths. 3. I expect your Cerb to be jammed more. 4. lolABing Cerb 531 m/s, MWDing Drake 1038 m/s. You do the maths. 5. I'm not convinced that the lolAB Cerb would get there first. I hear you can overload MWDs as well. With competent tacklers there, neither should make it - the Drake would be scrambled and webbed, and the lolABing Cerb would be webbed. 6. Remember drones. 7. Webs are more valuable tactically than a painter. 8. In gang, Cerb 29k EHP (31k overheated Photon). Drake 84k EHP (96k overheated dual invs). You do the maths. 9. What part of lolAB is giving you trouble?
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.05.13 14:10:00 -
[4]
Originally by: Rip Striker
HAM Cerb output damage is pretty high, range is excellent, low ehp (like any cruiser sized vessel), it locks fast, is quite agile, moves fast between systems. For a small and fast moving gang, it wins over the Drake any day.
Drop the AB for a MWD and yes, you have a nice mobile DPS platform with a bit of tackle and gang ewar support. But I just hate the AB. 
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.05.13 17:13:00 -
[5]
Rigour is a good rig. But I can't help but think that Bay Thrusters are simply better in most situations. The extra range and reduced flight time at your old max range from HBT is really valuable.
Rigour is really fun to have on a AML Cerb that you warp to ~150 km off a hostile interceptor. The interceptor will burn at you... you'll fire CN Bloodclaw with a combined closing speed of about 13 km/s... the inty runs into 4 volleys in about 6 seconds and pops. Very amusing, if rather niche.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.05.14 00:14:00 -
[6]
I haven't flown AML Cerb much lately, I've been using a Caracal to kill interceptors instead. Just checking my logs, the last interceptor I killed in AML Cerberus took five volleys and eleven seconds. I was late opening fire, so it got into an orbit rather than running headlong into volleys. I've deleted previous logs so I can't check the details now, but four volleys and six seconds has been done.
Hell, only tonight I did the same trick in a bog-standard AML Caracal, vs. a Crusader. Five volleys, 15 seconds, pop. Lolz.
But obviously I was using devhax. I don't expect other Caldari pilots to be able to do this, not even the ELITE warriors of Motsu.
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